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HomeiOS DevelopmentThe place View.job will get its main-actor isolation from – Ole Begemann

The place View.job will get its main-actor isolation from – Ole Begemann


SwiftUI’s .job modifier inherits its actor context from the encompassing perform. In the event you name .job inside a view’s physique property, the async operation will run on the primary actor as a result of View.physique is (semi-secretly) annotated with @MainActor. Nonetheless, for those who name .job from a helper property or perform that isn’t @MainActor-annotated, the async operation will run within the cooperative thread pool.

Right here’s an instance. Discover the 2 .job modifiers in physique and helperView. The code is similar in each, but solely certainly one of them compiles — in helperView, the decision to a main-actor-isolated perform fails as a result of we’re not on the primary actor in that context:


Xcode showing the compiler diagnostic 'Expression is 'async' but is not marked with await'
We will name a main-actor-isolated perform from inside physique, however not from a helper property.
import SwiftUI

@MainActor func onMainActor() {
  print("on MainActor")
}

struct ContentView: View {
  var physique: some View {
    VStack {
      helperView
      Textual content("in physique")
        .job {
          // We will name a @MainActor func with out await
          onMainActor()
        }
    }
  }

  var helperView: some View {
    Textual content("in helperView")
      .job {
        // ❗️ Error: Expression is 'async' however is just not marked with 'await'
        onMainActor()
      }
  }
}

This conduct is attributable to two (semi-)hidden annotations within the SwiftUI framework:

  1. The View protocol annotates its physique property with @MainActor. This transfers to all conforming varieties.

  2. View.job annotates its motion parameter with @_inheritActorContext, inflicting it to undertake the actor context from its use web site.

Sadly, none of those annotations are seen within the SwiftUI documentation, making it very obscure what’s occurring. The @MainActor annotation on View.physique is current in Xcode’s generated Swift interface for SwiftUI (Soar to Definition of View), however that characteristic doesn’t work reliably for me, and as we’ll see, it doesn’t present the entire reality, both.


Xcode showing the generated interface for SwiftUI’s View protocol. The @MainActor annotation on View.body is selected.
View.physique is annotated with @MainActor in Xcode’s generated interface for SwiftUI.

To essentially see the declarations the compiler sees, we have to take a look at SwiftUI’s module interface file. A module interface is sort of a header file for Swift modules. It lists the module’s public declarations and even the implementations of inlinable features. Module interfaces use regular Swift syntax and have the .swiftinterface file extension.

SwiftUI’s module interface is positioned at:

[Path to Xcode.app]/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SwiftUI.framework/Modules/SwiftUI.swiftmodule/arm64e-apple-ios.swiftinterface


(There will be a number of .swiftinterface recordsdata in that listing, one per CPU structure. Decide any certainly one of them. Professional tip for viewing the file in Xcode: Editor > Syntax Coloring > Swift allows syntax highlighting.)

Inside, you’ll discover that View.physique has the @MainActor(unsafe) attribute:

@obtainable(iOS 13.0, macOS 10.15, tvOS 13.0, watchOS 6.0, *)
@_typeEraser(AnyView) public protocol View {
  // …
  @SwiftUI.ViewBuilder @_Concurrency.MainActor(unsafe) var physique: Self.Physique { get }
}

And also you’ll discover this declaration for .job, together with the @_inheritActorContext attribute:

@obtainable(iOS 15.0, macOS 12.0, tvOS 15.0, watchOS 8.0, *)
extension SwiftUI.View {
  #if compiler(>=5.3) && $AsyncAwait && $Sendable && $InheritActorContext
    @inlinable public func job(
      precedence: _Concurrency.TaskPriority = .userInitiated,
      @_inheritActorContext _ motion: @escaping @Sendable () async -> Swift.Void
    ) -> some SwiftUI.View {
      modifier(_TaskModifier(precedence: precedence, motion: motion))
    }
  #endif
  // …
}

Xcode showing the declaration for the View.task method in the SwiftUI.swiftinterface file. The @_inheritActorContext annotation is selected.
SwiftUI’s module interface file reveals the @_inheritActorContext annotatation on View.job.

Armed with this information, the whole lot makes extra sense:

  • When used inside physique, job inherits the @MainActor context from physique.
  • When used exterior of physique, there is no such thing as a implicit @MainActor annotation, so job will run its operation on the cooperative thread pool by default. (Until the view accommodates an @ObservedObject or @StateObject property, which someway makes the complete view @MainActor. However that’s a special subject.)

The lesson: for those who use helper properties or features in your view, think about annotating them with @MainActor to get the identical semantics as physique.

By the best way, be aware that the actor context solely applies to code that’s positioned instantly contained in the async closure, in addition to to synchronous features the closure calls. Async features select their very own execution context, so any name to an async perform can swap to a special executor. For instance, for those who name URLSession.knowledge(from:) inside a main-actor-annotated perform, the runtime will hop to the worldwide cooperative executor to execute that technique. See SE-0338: Make clear the Execution of Non-Actor-Remoted Async Capabilities for the exact guidelines.

I perceive Apple’s impetus to not present unofficial API or language options within the documentation lest builders get the preposterous thought to make use of these options in their very own code!

But it surely makes understanding so a lot tougher. Earlier than I noticed the annotations within the .swiftinterface file, the conduct of the code at the start of this text by no means made sense to me. Hiding the small print makes issues seem to be magic after they truly aren’t. And that’s not good, both.

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